Dragon’s Dogma 2 director Hideaki Itsuno Intentionally Designed it 'Not Like a Nintendo One,' But For 'A Certain Type of Audience'

Ign_za | 28-08-2025 04:58am |

And for what's next? "This might be my last big opportunity."Dragon’s Dogma 2 director Hideaki Itsuno says he is "very proud" of the highly anticipated sequel even though the game may not have suited "a certain type of audience."Speaking to VGC, Itsuno intimated he intentionally designed the sequel to be the antithesis of "a Nintendo" game, ...

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